Based on theories and concepts of human-computer interactions, students will design, create, and test a user interface that implements user-centered design principles. Different types of user interface components will be explored.
Hours: 45 (Lecture: 30, Laboratory: 15)
Prerequisite:
ITEC 220
Non-Course Prerequisites:
None
Co-requisites:
None
Course Content:
- Usability of interactive systems
- Universal usability
- Guidelines, principles, and theories
- Design
- Evaluation and the user experience
- Design case studies
- Direct manipulation and immersive environments
- Fluid navigation
- Expressive human and command languages
- Devices
- Communication and collaboration
- Advancing the user experience
- The timely user experience
- Documentation and user support
- Information search
- Data visualization
Learning Outcomes: Upon successful completion of this course, the student will have reliably demonstrated the ability to:
Demonstrate a knowledge of human-computer interaction principles.
Demonstrate a knowledge of user interface design concepts and principles.
Explain the appropriate uses and advantages of different types of user interfaces.
Design, create, program, and test a graphical user interface that implements user-centered design principles.
Grading System: Letter Grades
Passing Grade: D
Textbooks:
Textbooks are subject to change. Please contact the bookstore at your local campus for current book lists.