Drawing on skills and knowledge gained from the Interactive Technology and Game Design program, students will work as a group to create a technical solution to apply to a real problem or inefficiency in an organization.
Restrictions: Must be in the Interactive Technology and Game Design Diploma (MGGD2)
Other Prerequisites: In good standing with a cumulative GPA of 2.0 or higher after a minimum of 30 course credits applicable to the Interactive Technology and Game Design Diploma.
Seminar Hours: 30